| NXT
programming |
| leJOS NXJ von leJOS.org: Java on the
NXT |
pbLua by Ralph
Hempel: lightweight LUA-based
language that is executed on the NXT. A small guide for installation
and configuration can be found here.
|
| NBC/NXC by John Hansen:
languages with an assembly syntax resp. a C syntax that
can be
used to program LEGO's NXT programmable brick |
BrickTool by
John Hansen: Bluetooth based utility for communication between
the PC and the NXT brick.
|
| RobotC
by Carnegie Mellon University Robotics Academy: a C-based
programming environment designed to work on the RCX and the NXT |
Robotics
Studio by Microsoft: NXT (and RCX) programming with C#
|
NXT Perl API by Michael Collins:
a NXT control layer written in Perl
|
ruby-nxt on rubyforge.org :
a library to control the NXT remotely using Ruby
|
NXTender by
Sivan Toledo: controlling the PC with the NXT (yes, that way!) using
Java
|
MindSqualls by
Niels: another .NET/C# library for remotely controlling the NXT
|
| LDraw |
NXT parts for LDraw
by Philo, containing the (still unofficial) NXT related parts made by
Kevin
Clague, Steve Bliss, Philo and me
|
Lemon by me: a tool to diff
models laid down in LDRAW
|
Misc
|
Comparison of the different NXT sets out there
|
SDK, HDK and
BDK by LEGO: the official development kits for the NXT
|
| Brickcc utilities
by
John Hansen: diverse programs for conversion of NXT brick sound files |
| BricxCC (Bricx
Command Center) by John Hansen: an IDE for
programming the NXT brick |
NXTDirector by Razix:
control your NXT with a Palm
|
| RoboRealm:
remote image processing for your NXT robot |